3D Graphics, Tutorials and Tips
Using 3DS Studio Max and Mental Ray
DMMultimedia | 3D Cars | Porsche 935
Check out the 3D Tutorials section for lots of tips and tricks with using Mental Ray in Autodesk 3ds Max. View the 3DS Max Tutorials section
Working with the critically acclaimed VLM team this model of the Porsche 935 will appear in the forthcoming GTX mod for rFactor.
Early previews below. In-game images coming soon.
A very different way of modelling - where there is a set budget for the amount of polygons that can be used. My first game object. Texture unwrapping was required to map the decals and colours onto the completed model. To simulate a global lighting effect, Ambient Occlusion shading was burned into the colour maps.